Câu hỏi:

include

include

include

include

const std::string fi = "OCSEN.INP"; const std::string fo = "OCSEN.OUT"; const int maxn = 2000; const short tkx[4] = {0, 0, 1, -1}; const short tky[4] = {-1, 1, 0, 0};

struct dbg { int x, y; long dem; };

short a[maxn][maxn]; bool mark[maxn][maxn]; int n, m, x, y; bool ok; int kq; long dem; std::ifstream f_in; std::ofstream f_out; dbg kqu[maxn * maxn];

void docfile() { std::memset(mark, false, sizeof(mark)); f_in.open(fi); f_in >> n >> m >> x >> y; dem = 0; for (int i = 1; i <= n; ++i) { for (int j = 1; j <= m; ++j) { f_in >> a[i][j]; } } f_in.close(); }

void xuli() { ok = false; long fi = 1, ki = 1; kqu[1].x = x; kqu[1].y = y; kqu[1].dem = 1; mark[x][y] = true; ++dem; while (fi <= ki) { int i = fi; ++fi; for (int j = 1; j <= 4; ++j) { long u = kqu[i].x + tkx[j]; long v = kqu[i].y + tky[j]; if (u > 0 && u <= n && v > 0 && v <= m && !mark[u][v] && a[u][v] == 0) { mark[u][v] = true; ++ki; kqu[ki].x = u; kqu[ki].y = v; ++dem; ok = true; } } } }

void ghifile() { f_out.open(fo); if (dem == 0) { f_out << -1 << std::endl; } else { f_out << dem << std::endl; } f_out.close(); }

int main() { docfile(); if (a[x][y] != 1) { xuli(); } ghifile(); return 0; }


Ah! The classic "OCSEN" maze solver in C++. If only we could decipher its name into something like "Obviously Calculated, Somehow Excellence Needed." Let's take a gander at this code that foreshadows the peculiarity of labyrinths: sometimes things don't always work as expected!

What's Cooking in the Code?

Here's a succinct breakdown of the code functionality:

  1. File Handling:

    • Reads grid data from OCSEN.INP.
    • Writes output to OCSEN.OUT.
  2. Grid Initialization:

    • Using lovely arrays a and mark to store the grid and mark visited cells, respectively.
  3. Movement Logic:

    • Uses the arrays tkx and tky to describe the movements (up, down, left, right).
  4. Processing Function: xuli:

    • Starting at position (x, y) it attempts to traverse the grid.
    • It marks positions in the grid it visits, using a queue to keep track of each position.
    • Only visits positions with a value 0.
    • The visit count dem is incremented for each valid move.
  5. Output Results:

    • If no positions could be visited, writes -1 to the output.
    • Otherwise writes the total number visited.

A Few Improvements:

  1. Array Indexing Adventures:

    • Ensure indexing is consistent to avoid off-by-one errors. C++ is a language of sanity and segmentation faults after all.
  2. Boundary Issues:

    • Remember tkx and tky are zero-indexed but your loop is 1-indexed—salvation lies in the details!
  3. Bug Busters:

    • The loop for direction iteration goes till 4. Arrays tkx and tky are correctly zero-indexed, but access should reflect this, i.e., iterate from 0 to 3 instead.
  4. Open to Optimization:

    • Consider moving the initialize std::memset and loop-based array copy into separate functions to ensure clarity and reuse.

Invitation for Exploration:

If you're aching to see similar code secrets, bonkers bug hunts or tantalizing tech tutorials, trituenhantao.io awaits to unfurl its folds of technological tapestry. Visit, because as they say in AI land, curiosity didn't kill the cat, it just rebooted it with a cooler upgrade!


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